Magic Eight Ball is a fortune-telling game that dates back to the 1950s. Curious as to how it can foretell the future? When the user poses a query (for example, Raju is your name? or Isn’t your name Raju?) whose options are Yes or No, the magic ball reveals the answers, which are visible on its surface.
However, there are some alternatives related to Yes or No, such as No, absolutely not!!, and I don’t mind if you ask again later, and there are many more (the number may exceed 10). All of these factors contribute to the appeal of this gaming project, and you should start with: –
- Creating the Magic Eight Ball page’s structure, which will have a rectangular place for you to type your question. Then you’ll notice a Shake button, which will display the options connected with Yes/No responses in front of your eyes.
- It’s now time to include the essential logics that will aid in the generation of a wide range of forecasts that support the Yes/No responses.
As the name implies, the Coin Toss Game will remind you of those days when you were about to start a cricket match by deciding whether to play Heads or Tails. Furthermore, this two-person game (the first player is obviously you, and the second player is undoubtedly the computer) displays your current points as well as information such as extra points required to win the match against the computer, followed by a choice between Head or Tail. You can also visit Best Quantum Computing Workshops & Conferences To Attend In 2021.
The Coin Toss Game will remind you of those days when you had to decide whether to play Heads or Tails before starting a cricket match. Furthermore, this two-player game (the first player is obviously you, and the second player is unquestionably the computer) displays your current points as well as information such as the extra points required to win the match versus the computer, followed by a Head or Tail choice.
- The creation of a button, a div, and their characteristics. The HTML element will contain those properties.
- Adding the script> tag. Then avoid not adding an event listener to a button> that will implement the fnClick function correctly (for running outcomes as per the events Heads or Tails are triggered).
- Now you may use Math.random() within the fnClick function. As a result of this game project, a Coin Toss game is now available at your disposal for simulating outcomes such as Heads or Tails as many times (here, 5 times) as a user such as yourself desires.
This competitive and problem-solving game project can help people of all ages, from 8 to 59, exercise their brains. It’s because you have to identify the correct word from a jumble of letters that have no sense. The computer generates the message “Awesome!! The word is correct” after you determine the suitable word and the game finds it correct.
Otherwise, the computer will display an error message that says something like “Sorry!! Please look for the correct one.” Doesn’t this make you want to learn more about its code? As you can see, you must:
- Make a list of words with letters that aren’t in any logical arrangement.
- Use addEventListener() to add a guessing word event to the game, which will be called every time you answer the word, which can be correct or incorrect.
Kudos!! To stay ahead of the game, you may now train your brain to expand your vocabulary and problem-solving skills.
4. Click Shape Game
- Customizing event listeners to gain access to the privilege of responsively communicating with a user.
5. Chaser Box Game
The Chaser Box Game project is one of the most simple chasing games that even a novice can play with little or no help. Now you can think about what this game is about!! So, in this game, you’ll notice two boxes, one of which is green and the other of which is red. Continue moving the red box with the keyboard buttons until it hits the green box’s surface.
6. Alien Invader Game
This Alien Invader game project simulates the nature of entering an alien-infested zone in order to exterminate them in a set amount of time, such as 15 to 40 seconds. In this project, you will learn how to deal with a situation in which you are being pursued by aliens and must flee.
- Draw() is used to move the alien closer to the player who is shooting them.
- moveShooter() is a function that allows you to move the player from one place to another (like towards left or towards right).
- After the aliens have been shot, use the remove() function to get rid of them.
- The shoot() function allows the player to fire at the aliens.
7. Element Catcher Game
Are you debating which functions to use? As a result, you will make use of: –
- getBoundingClientRect(): used to estimate the size and relative position of elements falling one after the other from the viewport.
- querySelector(): for picking elements in the game by updating the number of elements you’ve picked.